border

Dungeons and Dragons Core Rules

If you can't find what you're looking for, I suggest you check Amazon.com where you can search a variety of used book dealers simultaneously and eBay! where you can bid on used and new out-of-print items. If all you want is a copy of a book to read, but don't need the real thing, then check out the wide selection of books available for download in .pdf format at Wizards of the Coast.

AD&D Player's Handbook (tsr 2159)

The indispensible encyclopedia of fantasy role-playing. Everthing the player needs is here: how to create a mighty hero or crafty wizard; unique aspects of the elves, dwarves, halflings and other fantasy races; all the weapons, armor, magical spells and rules for thrilling battles against supernatural monsters. This fresh, new format for the Player's Handbook is your complete and illustrated guide to the world of heroic adventure.

AD&D Dungeon Master's Guide (tsr 2100)

This is the complete guide to being an AD&D game Dungeon Master. Whether you're running a single adventure or masterminding a complete campaign, the Dungeon Master's Guide is an absolute necessity. The Dungeon Master's Guide puts all the information you need right at your fingertips — in a fresh, new format, fully indexed for your convenience. Here you'll learn all there is to know about magical spells and items, as well as monsters, combat, travel, NPCs, treasure, encounters, awarding experience and more!

previousnext

Links | Search Site | Guestbook | Webrings | Vote for this Site | Subscribe to Archives | Contact Webmaster | Home | Entry Page

Advanced Dungeons and Dragons (AD&D) 2nd Edition Site