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Ability scores

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Ability score generation

Subabilities

Racial ability scores

Racial minimums & maximums

 
Racial ability scores
Every character race in Fälgorna has minimum and maximum requirements for their ability scores. The character’s ability scores must be within these ranges in order to belong to a specific race. In most cases sex has no effect on these ranges.
Any character can be human, regardless of ability scores. The human minimum ability score is 3 and maximum is 19 in all attributes. Minium and maximum ability scores are detailed on Table 1.18. Only magic can raise an ability score above the racial maximum.

Table 1.18: Racial Ability Minimums and Maximums
Race
Str
Dex
Con
Int
Wis
Cha
Ego
Obs
San
Dwarf
Hill
8/18
3/17
12/19
3/18
3/18
3/17
9/19
3/18
15/90
Mountain
8/18
3/17
11/19
3/18
3/18
3/16
9/20
3/18
15/90
Deep
8/18
3/16
13/20
3/18
3/18
3/15
9/20
3/17
15/90
Duergar
8/18
3/17
11/19
3/16
3/18
3/15
7/18
3/18
15/90
Mul
10/20
5/18
8/19
3/17
3/18
3/16
5/19
3/18
15/90
Elf
Drow
3/18
8/20
7/18
9/19
3/18
9/18
11/19
12/19
15/75
Elberethi
3/16
6/18
7/17
8/18
7/20
10/18
10/18
11/20
35/100
Oceanus
4/19
6/19
6/16
8/18
3/18
10/17
10/18
10/18
15/90
Oldanquasti
3/17
6/19
6/16
8/18
3/18
12/20
10/18
10/18
15/90
Paladian
5/19
6/19
7/18
8/18
3/18
11/19
11/19
10/18
25/100
Variquesti
3/17
6/19
7/17
10/20
3/17
10/18
9/17
11/19
15/85
Half-Elf
3/18
6/19
6/18
4/18
3/18
6/19
3/18
6/18
15/90
Gnome
Forest
3/17
9/19
8/18
3/17
7/19
3/18
5/18
8/19
35/95
Rock
6/18
6/18
8/18
7/19
3/17
3/18
5/18
8/19
15/85
Svirfneblin
6/18
6/19
6/18
3/17
4/19
1/16
5/18
9/19
20/95
Goblin
6/15
6/19
7/20
3/16
3/16
3/15
5/18
3/17
15/80
Halfling
Furchin
3/17
9/19
11/19
6/18
3/17
7/18
7/18
6/19
15/85
Hairfoot
3/17
8/19
10/18
6/18
3/18
7/18
6/18
6/19
15/90
Stout
5/17
8/19
10/19
6/18
3/18
5/18
7/18
6/19
15/90
Tallfellow
3/17
8/19
10/18
6/18
7/19
5/18
6/18
8/19
35/95
Wild
6/18*
9/19
10/18
5/17
3/18
5/18
6/18
6/19
15/90
Half-Ogre
14/21
3/15
14/20
3/14
3/18
3/12
10/19
3/16
15/90
Hobgoblin
9/19
3/17
13/19
3/17
3/18
3/17
8/18
3/18
15/90
Human
3/19
3/19
3/19
3/19
3/19
4/19
3/19
3/19
15/95
Kobold
3/14
10/21
5/18
3/16
3/16
3/15
5/18
3/17
15/80
Lizard Man
8/18
3/18
6/18
3/17
3/18
3/16
3/18
3/18
15/90
Orc
8/19
3/17
13/19
3/16
3/17
3/16
9/19
3/18
15/85
Half-Orc
6/19
3/16
13/19
3/18
3/17
3/16
3/18
3/16
15/85
Uldra
8/18
3/18
10/18
6/18
8/18
3/16
3/18
4/18
40/90
*Wild halfling fighters with a Strength of 18 never roll percentile dice for exceptional Strength.
Half-ogres of all classes with a Strength of 18 roll percentile dice for exceptional Strength.

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